The RobotSculptor is being developed by the Disney research team and the Zurich University of Technology research team.
The sculpting robot creates clay through software control using a 6-axis robotic arm with a custom sculpting tool for the robot. For the objects to be made, humans upload 3D models and inform the robot. The software reads the 3D model and calculates how to use which tool to make it to its final shape. It can also be adjusted by humans using parameters. There is no imagination or creativity, let alone the clay made by the robot. It is only possible to make objects programmed by humans.
Disney is likely to use this research for animation, but it can be used to dramatically reduce the process of prototyping prototypes using 3D printers. It can also be used to make actual shapes out of clay at the idea stage before making the original prototype. If even the clay process is automated, there is a possibility that it will speed up the product completion.
In addition, it may be possible to create a new work, what would it be like if Michelangelo sculpted on a modern subject by incorporating features such as Michelangelo into a robot as well as replicating existing sculptures. Related information can be found here .