Techrecipe

A game for kids who dream of becoming an astronaut

NASA, in the 1900s, used the illustrator’s imagination to make space development accessible to the general public. Now, on behalf of the painter, game developers become NASA’s collaborators and play a role in bringing interest in space to children who will become the next generation of engineers, scientists and astronauts.

JPL, a NASA-affiliated jet propulsion laboratory, exchanged with Vancouver game developer Blackbird Interactive through Homeworld (Deserts of Kharak), a real-time strategy game that fights giant spaceships on a desert planet.

Blackbird Interactive was developed by reflecting the Mars base plan into the simulation game Project Eagle, referring to documents and mission plans provided by NASA. Project Eagle is available for free on Steam.

The Mars terrain featured in the game is said to be based on actual Mars terrain data transmitted by continuous observation from Mars orbit. At the beginning of the development of Project Eagle, the shuttle that regularly operates between Mars and Earth was designed in the image of a space shuttle, but NASA made a technical point that Mars atmospheric pressure cannot obtain lift-off lift from the design. The developer who received this point was said to have put forward a sense of technical reality, but not all of them are 100% real, and it is said that designing to encourage interest in space is the top priority.

In addition to Project Eagle, NASA is jointly developing OnSight, a virtual reality software for Hollog Lenses that supports remote operations on Mars in conjunction with the Mars rover Curiosity. Sci-fi like games is not 100% accurate, and it is said that it will have the effect of advancing technologists towards the future. Related information can be foundhere.