Koderasoftware, who was developing a 2D game with the theme of drilling in outer space called ΔV (ΔV: Rings of Saturn), which is already sold in early access, analyzed bug reports received for the game and found that the average Linux It reported a 550% higher gamer bug rate.
According to his research, of the 12,000 ΔV sold for early access, 700 were purchased by Linux users. In terms of conversion, Linux users made 5.8% of purchases, but Linux users reported 400 cases, or more than 38% of the total 1,040 bugs. In other words, if you look at all users, 11.5 users report a bug, but if you look at Linux users alone, the ratio is 1.75 users report 1 bug, and you can see that the average Linux user bug report rate is 650%.
You might think that it is not only for Linux, but there are many bugs, but he said that there were only 3 unique bugs in the Linux version. He said the Linux community is well-trained for bug reporting. Only 5.8% of Linux users found 38% of bugs affecting all users, which is synonymous with getting a strong 700-person quality assurance team, and that it’s free.
In addition, not only the number of Linux user Vogue reports, but also a number of reports that record software, OS version, acquired logs and core dumps, methods of reproducing the bug, etc. Some Linux users say they try to isolate the problem through code or other means of contact.
Regarding the existence of such Linux users, Kodusky said that it is at least helpful for him, saying that it is worth attaching a strong quality assurance team of 100 people for free to a significant increase in feedback rather than an increase in sales. This is an invaluable property for an independent game studio. . Related information can be found here.
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