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Roblox’s contrast of over 100 million monthly users

Roblox is a multiplayer online game where users can create their own games and play alongside other users. In the U.S., more than half of children under the age of 16 are playing, and as of August 2019, it boasts a phenomenal popularity with over 100 million active monthly users.

In 2012, a gamer named Dazzely, who was 11 years old, played Roblox. Darsley was enjoying games created by various players, such as obstacle running and car racing in Roblox, using avatars that can be created for free. Originally, the Roblox development team conceived Roblox as a digital playground where children can freely create games, avatars, buildings, and landscapes. Roblox Studio).

Darsley, who has been playing Roblox since the age of 11, has been able to sell items that can be used in Roblox since 2013, or create and sell avatars to convert the in-game currency Robux into cash. From that time on, more people were trying to earn cash with Robux.

Roblox has evolved into a game that is huge enough to exceed 150 million active monthly users. According to data, sales of the mobile version of Roblox in the first half of 2020 are estimated to be over $490 million, earning more than $250 million through access to games created by user developers who develop games at Roblox. In addition, the enterprise value of Roblox’s production company is estimated to be about 4 billion dollars.

As of 2020, 19-year-old Darsley is working as a wide show reporter at Roblox. Darsley introduces the incident at Roblox to the outside via video on the YouTube channel, and has more than 50,000 subscribers to the YouTube channel. In addition, Roblox, who was concerned about Darsley’s activities, suspended his Darsley account and notified him of the YouTube channel copyright violation.

Darsley’s career as a wide show reporter was due to a game he received in a message through Discard in 2017. When the game was clicked, it was said that it was a game that contained a naked avatar and sexual content. He started his career as a reporter. He says that there are many sexual contents that violate the official guidelines, and if they are removed, they reappear in a different form at Roblox.

Roblox CEO David Baszucki describes Roblox as a new category for shared human experience and freedom, combining video games and social media.

Running Roblox can be said to mean overseeing a world full of children. Since Roblox is a game centered on children, there are voices saying that security should be strengthened and player safety should be increased. Roblox does not disclose the age of the gamer, but it is said that half of American children under the age of 16 are playing at Roblox. In addition, according to a survey conducted by ComScore in December 2017, Roblox is the platform that children aged 5 to 9 use for the longest on a PC. In addition, since YouTube is the platform that children aged 9-18 use for the longest time on PC, it can be seen that the younger age group prefer Roblox.

Roblox can be a great opportunity for your child to learn social rules and teamwork online. Baszuki said that he wants to give children a chance to play freely. If you use Roblox, you can gather children to come up with their own rules, go to their favorite places, make games together, make stages and study together, etc. He emphasized that it is a useful platform for children.

But, as we learned from Twitter, Facebook, and YouTube, maintaining control of the growing platform is not easy.

The fact that Roblox, enjoyed by many children, is becoming a hotbed of sexual content and hacking, means that Roblox has a big problem to solve. In Roblox, many children are suffering from user-generated games, including sexual content.

Meanwhile, Roblox is also praised for its efforts to protect users. It has strict rules and is rarely seen as bullying, harassment, and excessive violence are strictly excluded from the game. Parental controls also exist, such as requiring parental approval for gamers under the age of 13 to receive messages from friends.

To maintain this, Roblox uses software filters to censor in-game chats and AI to monitor gamer activity 24/7. In addition, more than 1,600 operators are censoring in-game content. Law enforcement agencies praise Roblox’s multifaceted approach to security.

Roblox is contemplating coping with some users, and has been repeating technical battles for a long time. Of course, some point out that by sharing content through external platforms, users can easily communicate using text, voice, and video, making it difficult to protect users. Roblox says it will work with other platforms to accelerate efforts to protect external tools and users, including reporting malicious users and content. Related information can be found here .

lswcap

lswcap

Through the monthly AHC PC and HowPC magazine era, he has watched 'technology age' in online IT media such as ZDNet, electronic newspaper Internet manager, editor of Consumer Journal Ivers, TechHolic publisher, and editor of Venture Square. I am curious about this market that is still full of vitality.

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