SeeingVR is a development tool developed by Microsoft to extend the sense of the virtual world to people with visual impairments.
With a virtual reality headset, you can experience the experience of going directly into the world of the game. However, since most of the immersion is achieved by visual perception, it is difficult to feel satisfactory if the visual acuity is low or the visual impairment occurs. Depending on the headset, it is difficult to wear glasses while wearing glasses.
Sean VR, a Microsoft development tool for solving visual problems, is a toolkit for Unity VR developers. People with low vision are as dark and blurry as the photos, but you can customize the visual settings to improve this situation.
In other words, even if the eyesight is low, this problem and its improvement may vary from person to person, so Siing VR offers 14 tools in a customized form. If you encounter a problem that you can not read because of frequent characters in virtual reality games, you can use magnifying lens for problem solving, the ability to enlarge a part of the entire landscape, a tool to emphasize object boundaries, Giving you tools to solve problems that are difficult to enjoy in a typical virtual reality headset.
In fact, eleven testers with visual impairments have used Shing VR to do menu selection and object recognition, which means that all participants were able to work more smoothly than native mode.
Microsoft is also exploring the future of virtual reality by using non-visual VRs using spatial sound. Although Shining VR is open to Unity VR developers only, Unity is the largest virtual reality development platform, and there is a good chance that this new technology will be widely adopted. For more information, please click here .
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